Club Level Cap Increased The club level cap has been increased from 30 to 100 to provide plenty of room for growth through new league divisions. Go grab some more trophies! 🏆🏆🏆🏆🏆 League Progression Update We’ve changed the league progression to create more challenge in higher division levels. Previously each division level contained a range […]
GAME DESIGN
Game-Changing New Cards!
We’ve added a bunch of new cards yielding serious power to the beholder. New Card Rarities All existing cards in the game are now known as commons and foils. The new card tiers are uncommon, rare, epic, and of course, legendary. But be warned, these cards can be difficult to obtain. Read more on the […]
What is Pay For Variety?
Are balanced microtransactions possible? We believe we’ve found the answer.
Tactics, Game Plans and Attack Patterns – Part 1
A manager creates game plans for his team, which are the blue-prints for how his team is going to play. A manager can create multiple game plans and save them, then for each match they play they will assign one of these game plans to that match, or if unassigned, their current default game plan will be used.
Anatomy of a Player
It’s time for a look at another aspect of the game – the anatomy of a player. In this post we will run through the skills and attributes that define a player, and also talk a little about how these are all trained. Attributes and Skills First off, it is important to understand the […]
Season Structure and Competitions
This is a quick blog post to give an overview of how the season is structured in the new game and what competitions clubs will be able to partake in.