Comments for Blackout https://blackout.games Sports Manager Games Fri, 20 Apr 2018 10:00:11 +0000 hourly 1 https://wordpress.org/?v=7.1 Comment on Season Structure and Competitions by Jaco https://blackout.games/season-structure-and-competitions/#comment-92 Fri, 20 Apr 2018 10:00:11 +0000 https://blackout.games/?p=6475#comment-92 I’m looking forward to not be playing against a few teams in my league season after season after season after season……….

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Comment on Anatomy of a Player by stuart scott https://blackout.games/anatomy-of-a-player/#comment-94 Thu, 19 Apr 2018 07:14:06 +0000 https://blackout.games/?p=6517#comment-94 hi 3 questions 1)the team we get in alpha testing will we keep when the game is past training? 2)how far off are you now? 3)with games every day what happens when we go on holiday and get a lot of injuries and their is not enought players in the lineup to make a team? hope the game does not start up when im in spain for the european finals. fingers crossed my home team newcastle falcons get through the challenge cup semis to get to bilboa

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Comment on Anatomy of a Player by Adam Rees https://blackout.games/anatomy-of-a-player/#comment-95 Sun, 15 Apr 2018 09:19:52 +0000 https://blackout.games/?p=6517#comment-95 In reply to ivelostmysparky.

Reason was that we didn’t want all players to be the same at the end of the training period, as well as helping with our star players system. In reality, regardless of how long they train, some players are stronger, some players faster and so on – we wanted to represent that in the design. Another key component of the cap system is that the cap is set based off the starting levels of the player when the player exits the academy, and so all managers know what the caps are – we really didn’t want hidden caps. Whether a player ever reaches their caps, however, is determined by how the manager goes about training the player.

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Comment on Anatomy of a Player by ivelostmysparky https://blackout.games/anatomy-of-a-player/#comment-93 Sat, 14 Apr 2018 05:57:59 +0000 https://blackout.games/?p=6517#comment-93 What made you introduce skill/attribute caps into the new game (I’m assuming the black box indicates how much further a skill can be trained before it hits the cap). Or to put it another way, why did classic BR not have them and the new BR will have them?

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Comment on Season Structure and Competitions by PG https://blackout.games/season-structure-and-competitions/#comment-96 Thu, 12 Apr 2018 12:21:56 +0000 https://blackout.games/?p=6475#comment-96 I remind I have all my team players completely transferred to this website.
http://v2.blackoutrugby.com/#home
Will this stay as the new website?
Thanks

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Comment on Anatomy of a Player by ivelostmysparky https://blackout.games/anatomy-of-a-player/#comment-97 Thu, 12 Apr 2018 00:43:27 +0000 https://blackout.games/?p=6517#comment-97 What are the reasons for having both rucking and counter rucking, but not having kicking split into kicking from hand and goal kicking?

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Comment on Season Structure and Competitions by PG https://blackout.games/season-structure-and-competitions/#comment-98 Wed, 11 Apr 2018 17:05:45 +0000 https://blackout.games/?p=6475#comment-98 Well, the information that you are giving through the original BR is not really clear.
Do the original users need to sign up again in the new website for a new club? Are you telling that we are going to lose all the players, junior players and we will have a complete new team?
I have joined in the waiting list and I have received a confirmation email:
“Welcome to Blackout Rugby. You are almost there. Please click the link to confirm you want to join the waiting list and be notified as soon as there is a team available for you”
I just want to “confirm” in case this will assure me the same team in the new BR. If this is giving me a new complete club, I think you are going to lose a lot of users, and one would be me.
Thanks

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Comment on Anatomy of a Player by Erik Bengtsson (donkeysaint) https://blackout.games/anatomy-of-a-player/#comment-99 Wed, 11 Apr 2018 11:00:05 +0000 https://blackout.games/?p=6517#comment-99 Interesting, and at a glance quite complex (not a bad thing, on the contrary, but IMO somewhat at odds with the path the game seems to have taken in other regards). I will have to reread it to have it sink in.

One thing caught my eye, though:

Height
Affects speed positively

Is the above an error, or will we see those locks that are too light for the scrum scrambling down the wing in the new game?

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Comment on Season Structure and Competitions by Gareth Copplestone-Jones https://blackout.games/season-structure-and-competitions/#comment-100 Mon, 09 Apr 2018 12:02:20 +0000 https://blackout.games/?p=6475#comment-100 Does the “match every day” feature mean we have to play the new game every day to be successful? How will injuries affect team selection if you can’t logon every day?

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Comment on Season Structure and Competitions by Jeremy Bell https://blackout.games/season-structure-and-competitions/#comment-102 Thu, 05 Apr 2018 21:18:29 +0000 https://blackout.games/?p=6475#comment-102 In reply to stuart scott.

we’ll announce an alpha version (for BR classic users only) as soon as we can

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